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USC Faculty

Intel-USC Collaboration in Parallel Computing

The University of Southern California’s Viterbi School of Engineering is collaborating with Intel to integrate Parallel Computing (a.k.a. “Parallelism”) into Computer Science, CS Gaming, Computer Engineering and Electrical Engineering curricula at both the undergraduate and master’s degree levels. 


Murali Annavaram
Murali Annavaram

Murali Annavaram's research spans a broad range of energy and reliability issues in computer system design. His group works on just two end points of the computing spectrum: mobile phones and datacenters; everything in between will soon be irrelevant. He achieves mental and physical fitness by interacting with his active research group and an even more active 5 year old, respectively.

Faculty Image: Mike Crowley
Mike Crowley

Michael Crowley worked in industry for 20 years before leaving Northrop Grumman and accepting a teaching faculty position at USC in 1999. He predominantly teaches undergraduate courses. He is the faculty adviser for USC’s student organizations for both the Association for Computing Machinery (ACM) and Upsilon Pi Epsilon (UPE) – the International Honor Society for Computing and Information Disciplines.

Sandy Green
Sandy Green

Sandy Green is an Assistant Professor of Management and Organization in the Marshall School of Business at the University of Southern California. He studies the role of rhetoric in markets and modern corporations. His research has been published in the Academy of Management Review, Academy of Management Journal, Management Communication Quarterly, and Journal of Management Inquiry. 

Viktor Prasannajpg
Viktor K. Prasanna

Viktor K. Prasanna (V. K. Prasanna Kumar) (ceng.usc.edu/~prasanna) is Charles Lee Powell Chair in Engineering in the Ming Hsieh Department of Electrical Engineering and Professor of Computer Science at the University of Southern California. He was the founding Chair of the IEEE Computer Society Technical Committee on Parallel Processing. He is a Fellow of the IEEE and the ACM.

Mark Redekopp
Mark Redekopp 

Mark Redekopp is a senior lecturer in the Ming Hsieh Department of Electrical Engineering at USC. Mark worked at Raytheon Company before joining the faculty at USC where he teaches classes in digital design, computer architecture, and embedded systems design. Mark’s research focus is the effective use of homogenous and heterogenous multicore processors.

Jose Villeta
Jose Villeta 

Jose Villeta is the instructor for EE-452 Game Hardware Architectures and CSCI-522 Game Engine Development. Also as Studio Technical Director at Heavy Iron Studios, he oversees the programming teams and development efforts from the Central Technology Group. He has over 15 years of game industry experience. Before joining Heavy Iron Studios, Jose directed original as well as licensed properties while working at Black Ops Entertainment as VP of Research & Development. Highlights include Ubisoft’s AND 1 Streetball, Fox’s X-FILES: Resist or Serve, Atari’s Terminator 3: Rise of the Machines, Activision’s Street Hoops, EA’s James Bond: The World is Not Enough and Tomorrow Never Dies titles, EA SPORTS’ Knockout Kings and March Madness titles, Dreamworks’ Warpath: Jurassic Park, Namco’s Treasures of the Deep and Virgin’s Black Dawn and Agile Warrior titles. During his time at Heavy Iron Studios, Jose worked on THQ’s Ratatouille, WALL-E and UP Disney/Pixar titles in addition to the newly released THQ's Sponge Bob: Truth or Squared Nickelodeon title.

Dave Wilcynski
David Wilczynski

David Wilczynski returned to teach Computer Science at USC in 2002 after a long career as a researcher and entrepreneur. He won an Innovative Teaching Grant in 2004 to introduce concurrent agents in a sophomore software class. He also teaches the senior design course as well as discrete mathematics. When he doesn't worry about students, he worries about golf.

Mike Zyda
Michael Zyda

Michael Zyda is the Director of the USC GamePipe Laboratory, and a Professor of Engineering Practice in the USC Department of Computer Science. At USC, he founded the Viterbi School's cross-disciplinary Game degree programs. He is a member of the Academy of Interactive Arts and Sciences and a National Associate of the National Academies. He is a pioneer in the fields of computer graphics, networked virtual environments, modeling and simulation, and serious and entertainment games.

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