Learning Loop
A state-of-the-art computer program featuring a friendly big-footed cartoon character
is providing teachers with an important tool to improve math learning for students.
The Learning Loop is a self-guiding, interactive program that diagnoses how well
students understand basic math concepts. It identifies areas of weakness, provides
intensive practice so students can master those areas, and then allows students
to go back to see how they have progressed. It also directs students to the teacher
when the student needs additional assistance. The Learning Loop addresses concepts
in pre-algebra and algebra, geometry, algebra II, and trigonometry.
Based on the California Math Framework, the Learning Loop works to improve students'
proficiency in arithmetic computation as well as expertise in reasoning. The
program is developed to identify students' confidence levels in math concepts
as well as their level of understanding so teachers can fill in the gaps.
The Learning Loop reflects a combination of careful planning and creative implementation.
The presentation was developed by a computer scientist (a MESA alum) whose job
specialty is innovative animation. In the program a large-footed animated character
offers advice and a box full of "tools" for students to use. The cartoon is based
on an original drawing by a sixth grade Learning Loop student.
Many middle and high school teachers have been involved in the development and
use of the Learning Loop to ensure that the program will meet classroom needs.