BEGIN:VCALENDAR BEGIN:VEVENT SUMMARY:USC MEGA Student Speaker Series DESCRIPTION:Tutorials are an important part of any game, but how do you make a good one? Join us this Friday, September 25 from 5:00 to 7:00 PM PST to learn about what goes into designing a game tutorial. In Learning How to Teach How to Learn, Josh discusses the process of designing the tutorial level for the Intermediate Game Project Fade Away. From the basics of creating a simple tutorial to how they can impact the player throughout the game, this presentation has something for beginners and experienced game developers alike!\n \n Josh Fickes is a junior at USC pursuing a major in Interactive Media and Game Design with a minor in Animation for Games. Besides Fade Away, Josh has experience working on several games such as Sleep Safe and Sound. He is also currently the lead designer on Advanced Game Project (AGP) Leechbug. Have any questions for Josh? Stick around after the presentation for a quick Q&A session!\n \n Check out Fade Away on Itch.io: https://violetfairy.itch.io/fade-away\n \n Zoom link: https://usc.zoom.us/j/93994434580?pwd=elBoaHJseWw1N0ZqYXBuYTVxc0ZxZz09\n Meeting ID: 939 9443 4580\n Passcode: 092520 **\n \n **The passcode will always be the date of the event!\n \n For any questions, please email megamesusc@gmail.com or reach out to us via our socials:\n Facebook: https://www.facebook.com/groups/USCMEGA\n Discord: https://discord.gg/4rDUD6H\n Twitter: https://twitter.com/MEGA_USC\n Website: www.uscmega.org\n \n Best,\n MEGA\n DTSTART:20200925T170000 LOCATION: Online - Zoom URL;VALUE=URI: DTEND:20200925T190000 END:VEVENT END:VCALENDAR