Fri, Oct 09, 2020 @ 05:00 PM - 07:00 PM
Looking to enhance your visuals in Unity using different shaders? Come join us this Friday, October 9 at 5:00 PM PST for a talk and Q&A by Steph Ng about the basics of using Unity's Shader Graph to create dynamic materials for your objects! While anyone is welcome to join, this talk is primarily for those who already have some Unity programming experience and would like to take their skills even further.
Steph Ng is a senior studying Arts, Technology, and the Business of Innovation in the USC Iovine and Young Academy. They are also pursuing a minor in Game Design. Steph has experience as a Game Developer Intern at Sony, a VR Product Design Intern at Facebook, and a VR Developer at USC's World Building Media Lab! In addition to this, Steph is currently the AGP Director for Leechbug. Feel free to reach out to them directly if you'd like to help out or playtest for Leechbug!
Check out Steph's work here: https://steph.ng/
Zoom link: https://usc.zoom.us/j/96356314342?pwd=dTdsU0JNZTQ3RzVlSVl1dWtPNDZRQT09
Meeting ID: 963 5631 4342
Passcode: 100920 **
**The passcode will always be the date of the event!
For any questions, please email email@example.com or reach out to us via our socials:
Location: Online - Zoom
Audiences: Everyone Is Invited
Contact: USC MEGA