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Viterbi Faculty Directory

Jonathan Gratch

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Research Professor of Computer Science and Psychology

Education

  • 1995, Other, Computer Science, University Illinois Chicago
  • 1993, Masters, Computer Science, University of Illinois
  • 1986, Bachelors, Computer Science, University of Texas at Austin
  • 1995, PhD, University of Illinois at Urbana-Champaign

Biography


Jonathan Gratch is Director for Virtual Human Research at the University of Southern California’s (USC) Institute for Creative Technologies, a Research Full Professor of Computer Science and Psychology at USC and co-director of USC’s Computational Emotion Group. He completed his Ph.D. in Computer Science at the University of Illinois in Urban-Champaign in 1995. Dr. Gratch’s research focuses on computational models of human cognitive and social processes, especially emotion, and explores these models’ role in shaping human-computer interactions in virtual environments. He studies the relationship between cognition and emotion, the cognitive processes underlying emotional responses, and the influence of emotion on decision making and physical behavior. He is the founding and current Editor-in-Chief of IEEE’s Transactions on Affective Computing (3.5 impact factor in 2013), Associate Editor of Emotion Review and the Journal of Autonomous Agents and Multiagent Systems, and former President of the Association for the Advancement of Affective Computing (AAAC). He is a AAAI Fellow, a SIGART Autonomous Agent’s Award recipient, a Senior Member of IEEE, and member of the International Society for Research on Emotion (ISRE). Dr. Gratch is the author of over 200 technical articles.





Research Summary


Affective Computing, Cognitive Modeling, Human-Computer Interaction, Virtual Humans, Persuasive Technology

My research is directed toward developing human-like software agents for virtual training environments and to use these computational methods to concretize psychological theories of human behavior. Specifically, I investigate how algorithms can control the behavior of characters in virtual worlds, endowing them with an ability to think and engage in socio-emotional interactions with human users, using both verbal and nonverbal communication. Such methods can deepen our understanding of human behavior, by instantiating and systematically manipulating psychological theories. They also have wide application to such areas as training, entertainment and clinical diagnosis, assessment and treatment.

Awards


  • 1999 NASA Group Achievement Award
  • 2001 Computer Generated Forces and Behavioral Simulation Conference Best Paper
  • 2001 International Conference on Autonomous Agents and Multiagent Systems Best Paper
  • 2001 International Conference on Computer Generated Forces and Behavioral Simulation Best Paper
  • 2003 International Conference on Autonomous Agents and Multiagent Systems Best Paper
  • 2005 Journal of Autonomous Agents and Multi-agent Systems Best Paper
  • 2007 Interservice/Industry Training, Simulation & Education Conference Best Paper
  • 2008 International Conference on Intelligent Virtual Agents Best Paper
  • 2008 International Conference on Multimodal Interaction Best Paper
  • 2010 International Conference on Affective Computing and Intelligent Interaction Best Paper
  • 2010 ACM ACM/SIGART Autonomous Agents Award
  • 2010 International Conference on Autonomous Agents and Multiagent Systems Best Paper
Appointments
  • Computer Science
  • Psychology

Office
  • ICT 4000
  • Institute For Creative Technologies
  • 12015 Waterfront Drive Los Angeles, CA 90094-2536
  • USC Mail Code: 0

Contact Information
  • (310) 448-0306
  • gratch@ict.usc.edu

Websites

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